#define HEAD_COM_OFFICER (7) // Com Officer in Gecko #define HEAD_TANDI (6) // Tandi - Leader of the NCR #define HEAD_HAROLD (5) // HAROLD - found in Gecko #define HEAD_LYNETTE (4) // Lynette - fount in Vault City #define HEAD_ELDER (3) // Elder - ( found in Arroyo) #define HEAD_MYRON (2) // Myron - Party Member (found in New Reno) #define HEAD_MARCUS (1) // marcus - Party Member (found in Broken Hills) Now define the new head of headers, specifically in Define.h This file is located in the folder data / art / heads The file Head.lst add the new ruler, such as Myron copy and give it a name Myrox. It would seem that there is a limit of talking heads in the game, but easily exceed it and take care of this already in August. The best solution was to make each NPC as TH (talking head). During a conversation with the village elder or shaman. These are Gadajace head or facial animation characters at certain points in the game when we talk with the relevant NPC eg.
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